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Cyberpriests channel the divine energy of Jean Malraux’s god to curse sinners and spread the word of the One True Way.

Attributes: Charisma 8, Dexterity 7, Mind 9, Spirit 11, Strength 7
Skills: Dodge 9, energy weapons 10, evidence analysis 11, faith 14, find 11, fire combat 10,first aid 10, heavy weapons 9, intimidation 12, land vehicles 9, maneuver 9, melee weapons 9, persuasion 9, stealth 10, taunt 11, trick 10, unarmed combat 9, willpower 11
Move: 7; Tough: 9 (2); Shock: 11; Wounds: 1
Equipment: ­—
Perks: Cyberware (Trigon Body Plating), Miracles (bless, hellfire)
Possibilities: Common (2)
Special Abilities:

  • Gloater: When taunt or intimidation are Approved Actions, the villain may affect the entire party without a Multi-Target penalty. Affected heroes lose a random card from their hand.