Characters in close combat can’t fire bows, rifles, or other long arms at the foes they’re engaged with, but they may fire pistols or other small weapons. The attack test is rolled normally, using fire combat, missile weapons, or energy weapons as appropriate. The defender must resist with his melee weapons (if armed) or unarmed combat (if not). This represents the target’s ability to deflect or interfere with the attacker’s firing hand. Dodge only applies at range.