Ghuls are dessicated human corpses controlled by a mechanical “tongue.“ The body’s lower jaw is always removed when the machine crawls in and inhabits the carcass. When a ghul is destroyed the tongue wriggles across the ground like a worm, looking for a new host.
Attributes: Charisma 5, Dexterity 8, Mind 5, Spirit 7, Strength 9
Skills: Find 8, fire combat 9, energy weapons 9, land vehicles 9, intimidation 12, stealth 9, taunt (10), trick (10), unarmed combat 11
Move: 8; Tough: 11 (2); Shock: —; Wounds: —
Equipment: Thav-9 (Damage 14, Short Burst, Range 20/40/80).
Perks: Occultech (Thav Integrated WeaponMount, Zan Spinose Plating)
Possibilities: Never
Special Abilities:
- Cyber-tongue: Used as an unarmed attack the metal tongue deals Strength +2 (11) damage. If the attack deals a Wound the target is also restrained.
- Fear: Ghuls are animated corpses controlled by writhing cybernetic tongues. When first encountering them test willpower or Spirit or become Very Stymied.
- Relentless: Ghuls ignore Shock.
- Undead: Ghuls are immune to poison and other effects that require breathing, eating, or other “living“ processes.