Contact

We want to hear what you think - good, or bad! 
Fill in the form below and we'll get back to as soon as we can!

Elves

Ability Limits: Charisma 15, Dexterity 15, Mind 15, Spirit 14, Strength 11

Special Abilities:

  • Darkvision: Elves ignore up to four points of darkness penalties.
  • Graceful: When rolling directly against Dexterity, treat the test as Favored. Unskilled tests based on Dexterity don’t count, only those that directly call for a Dexterity test, such as reducing falling damage, interrupting a foe while Waiting, or gaining position in a foot chase.
  • Magical Affinity: Elves are born and bred of magic and suffer without it. Any time an elf is in a realm with a Magic Axiom less than 12, any Fatigue result causes an extra point of Shock.

 

Publication: Core Rules