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  • Cosm: Aysle

Darkness Perks are powerful but forever taint the character. It’s possible to walk in Darkness and remain a hero, but that difficult path is fraught with danger. If a character ever gains more than three Darkness Perks he is lost and becomes a villain controlled by the Game Master. Beware, some circumstances may force a character to take a new Darkness Perk even if he doesn’t wish to!

Once a character has any Darkness Perks he may not take Light Perks. If he had Light Perks and is forced to take a Darkness Perk, the Light Perks are permanently eliminated.

 

Critical Strike (*)

  • Prereq: Frightening Aspect

The dark hero knows how to make the most of a bad situation—for his foe! If he makes an All-Out attack against a Vulnerable or Very Vulnerable opponent and declares it to be a Critical Strike, he may play Destiny cards from his hand that directly affect the attack.

 

Frightening Aspect (*)

  • Prereq: No Light Perks

The dark hero’s physical appearance takes on an unpleasant characteristic of some sort. Perhaps his skin becomes pale and sickly or his eyes become red and haunted.

The character’s Charisma is permanently reduced by one, but he becomes Favored at intimidation tests.
In addition, a successful intimidation when it’s the Approved Action grants the player two Destiny cards instead of one. Choose one to keep as usual and discard the other.

 

Shadow Step (*)

  • Prereq: At least two adds in stealth.

The character’s stealth tests become Favored. If attacking a Flat-Footed foe, the backstabber may declare he’s using Shadow Step to cause an additional +2 damage.

Smiling Deceiver (*)

  • Prereq: Frightening Aspect

The character knows how to hide his Frightening Aspect behind false smiles and platitudes. Persuasion, streetwise, and taunt tests become Favored. However, if the deceiver fails a test in any of those skills (including opposed tests), his Frightening Aspect becomes immediately visible for all to see. The bonuses of this Perk are then lost for the remainder of the scene.