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Dr. Mobius has had great success recruiting villains and masked criminals as lieutenants and operatives for his sprawling Empire. Most join out of greed or fear of what the Pharaoh might do if they don’t cooperate.

Attributes: Charisma 7, Dexterity 9, Mind 10, Spirit 10, Strength 9
Skills: Dodge 11, find 11, energy weapons 12, intimidation 12, land vehicles 11, melee weapons 11, reality 12, stealth 10, taunt 10, trick 12
Move: 9; Tough: 9; Shock: 10; Wounds: 3
Equipment: —
Perks: Electro-Ray
Electro-Ray: Damage 13, Ammo 10. Minor Limitations: Gadget (ray-gun), can’t be used in melee (a rifle).
Possibilities: Common (3)
Special Abilities:

  • Gloater: When taunt or intimidation are Approved Actions the villain may affect the entire party without a Multi-Target penalty. Affected heroes lose a random card from their hand.
  • Minions: The villain may transfer any hit to a lackey within a few meters if he succeeds at a reality test.