Leaping
When a character needs to jump over an obstacle or opening, he tests the lower of his Dexterity or Strength against the DNs listed below. The Horizontal Distance is a straight jump—such as jumping over a pit. Vertical Distance includes some climbing—jumping halfway up a fence and pulling oneself over, for example.
Leaping Distance
DN | Horizontal Distance* | Vertical Distance |
10 | Up to 2 meters | Up to 1 meter |
12 | Up to 3 meters | Up to 2 meters |
14 | Up to 4 meters | Up to 3 meters |
*A running start doubles the distance.
Publication: Core Rules